Patch Notes
Legend
- Buff
- Nerf
- Adjustment
Season 3
Krig 6
- Range profile improved from 15m/26m to 17m/30m.
- BSA improved from 17(10) to 16(9).
CR-56 AMAX
- Multiplayer: Range profile increased from 16m/26m/30m to 16m/30m/36m.
- Lower arm multiplier increased from 1x to 1.1x.
- Gunner Stock: Added a +10% range buff.
- M67 Ammo: Increased upper arm multiplier to 1.3x.
Maddox
- Damage range improved from 10m/19m/30m to 12m/20m/30m.
- Echo Fire Mod: Increased upper arm multiplier from 1x to 1.1x.
Type 25
- Increased lower arm multiplier from 1x to 1.1x.
FFAR 1
- Increased 3rd damage phase from 17 to 18.
ICR-1
- Increased lower arm multiplier from 1x to 1.1x.
FR .556
- Extended Mag A: Increased mag size from 39 to 44.
- Fast Reload: Increased reload time buff from -15% to -25%.
MX9
- Increased chest and upper arm multipliers from 1x to 1.06x.
- Improved BSA from 23(20) to 20(17).
PDW-57
- OWC Foregrip: Reduced ADS Time Penalty from 14% to 10%.
- OWC Foregrip: Reduced ADS Movement Speed penalty from 9% to 5%.
- OWC Foregrip: Reduced horizontal recoil reduction from -15.3% to -15.2%.
M21 EBR
- Increased initial range from 10m to 14m.
Kilo Bolt-Action (Battle Royale)
- Increased head multiplier from 1.5x to 3.6x.
SP-R 208 (Battle Royale)
- Increased head multiplier from 2x to 2.6x.
MK2 (Battle Royale)
- Increased head multiplier from 2.6x to 3.6x.
Control Field
- Increased active duration from 18s to 45s.
Guardian
- Increased movement speed debuff from 25% to 35%.
Flamenaut
- Decreased HP from 600 to 400.
Serpentine
- Increased damage resistance from 18% to 25%.
Unit Support
- Increased charge boost from 45% to 55%.
Firepower Support
- Increased chance of obtaining the destroyed scorestreak from 60% to 70%.
Season 2: Digital Dawn
XM4
- Reduced visual recoil
- Reduced horizontal recoil.
- Agency Suppressor: Now reduces vertical recoil by 15%.
HBRa3
- Increased upper arm multiplier from 1x to 1.2x.
- Thunderbolt Sling: Increased horizontal recoil reduction from 5% to 15%.
M13
- Lower arm multiplier increased from 1x to 1.06x.
- Chest multiplier inrecreased from 1.06x to 1.1x.
M16
- Stomach multiplier increased from 1x to 1.1x.
- Decreased hit flinch from 0.6 to 0.5.
PP19 Bizon (Multiplayer)
- Improved Bullet Spread Accuracy from 20(15) to 18(10).
CBR4 (Multiplayer)
- Improved Bullet Spread Accuracy from 24(16) to 20(16).
ISO
- Arm multiplier increased from 1x to 1.1x.
PPSh-41 (Multiplayer)
- Hip fire spread reduced from 208(120) to 180(100).
CX-9
- Hit flinch reduced from 1.2 to 1.1.
- CX-38E: Increased range and bullet speed buffs from 25% to 30%.
MG42
- VDD Skeletal: Increased hip fire spread penalty from from 5% to 20%.
RAAL MG
- Head multiplier increased from 1.4x to 1.5x.
Chopper
- Increased chest multipler from 1x to 1.17x.
Argus
- Choke: Increased Bullet Spread Accuracy buff from 10% to 18%.
- Choke: Increased hip fire spread buff from 10% to 12%.
- Choke: Reduced movement speed penalty 5% to 1%.
- Choke: Added a -3% ADS movement speed penalty.
- Choke: Added a +5% ADS time penalty.
Kilo Bolt-Action
- ADS time reduced from 330ms to 300ms.
Control Field
- Reduced energy requirement.
Sparrow
- Reduced energy requirement.
Death Machine
- Increased damage resistance from 25% to 30%.
- Increased all body multipliers to 1.2x.
Gravity Spikes
- Increased radius from 4.5m to 5m.
- Increased recharge speed.
Douser Grenade
- Increased radius from 4.5m to 5m.
- Increased recharge speed.
Echo Grenade
- Optimised throwing animation.
SAM Turret
- Reduced score from 620 to 560.
Restock
- Reduced throwable recovery time from 20s to 15s.
Overclock
- Increased Operator Skill charge speed buff from 30% to 40%.
Season 1: Wings of Vengeance
KRM-262
- Mag size reduced from 8 to 6.
TEC-9 (Battle Royale)
- Burst Fire Repeater: Added a +30% hip fire spread penalty.
RAAL MG
- Increased stomach multiplier from 1x to 1.1x.
Holger 26
- Holger-26C Lightweight Mag: Added a -5% vertical recoil buff.
- Holger-26C Lightweight Mag: Increased ADS time reduction from -30% to -44%.
- Holger-26K Double-Stack Carbine Mag: Added a -12% vertical recoil buff.
- Holger-26K Double-Stack Carbine Mag: Increased ADS time reduction from -28% to -36%.
LAG 53
- Damage profile changed from 45 (24m) / 36 to 46 (20m) / 45 (30m) / 36.
HS0405 (Multiplayer)
- Hip fire spread reduced from 275(200) to 250(100)
- Choke: Removed movement speed penalty.
CBR4
- Damage profile changed from 24/23/18/16 to 24/23/19/16.
- ADS movement speed increased: 3.94m/s to 4.09m/s.
- Hip fire spread reduced from 208(120) to 188(100).
Hades
- Rapid Fire Barrel: Removed chest multiplier penalty.
GKS
- Multiplayer: BSA improved from 24(10) to 20(6).
- Bullet impact increased from 1.1(0.33) to 1.3(0.78).
EM2
- Damage profile changed from 37/32/23 to 37/32/24.
- Increased chest multipler from 1x to 1.1x.
Holger 26
- Holger-26C Lightweight Mag: Added a -5% vertical recoil buff.
- Holger-26C Lightweight Mag: Increased ADS time reduction from -30% to -44%.
- Holger-26K Double-Stack Carbine Mag: Added a -12% vertical recoil buff.
- Holger-26K Double-Stack Carbine Mag: Increased ADS time reduction from -28% to -36%.
LAPA
- Battle Royale: Hip fire spread reduced from 84(24) to 60(20).
- 12.4'' Cavalry Lancer: Added a +33% bullet speed buff.
Chicom (Battle Royale)
- Damage profile changed from 32/25/20/17 to 32/27/22/17.
- Hip fire spread reduced from 84(24) to 50(15).
Bull Charge
- Reduced recharge speed.
Gravity Vortex Gun
- Increased capacity from 3 to 4.
Tempest
- It now uses ADS Sensitivity.
Death Machine
- Improved movement speed.
- Improved sprint speed.
- Improved ADS movement speed.
Gravity Spikes
- Improved recharge speed.
Douser Grenade
- Increased amount carried upon spawning from 1 to 2.
Storm Ball
- Increased amount carried upon spawning from 1 to 2.
Flamenaut
- Increased score requirement from 1000 to 1200.
Season 11: Winter War II
Oden
- Colossus Supressor: Reduced range boost from 40% to 30%.
- Light Stock: Reduced strafe boost from 20% to 15%.
BP50
- LEROY 438mm Rapid Barrel: Added -15% range penalty.
- LEROY 438mm Rapid Barrel: Reduced stomach/leg multiplier by 0.1x.
- 7.62mm 30-R Mag: Increased stomach multiplier by 0.1x.
- 7.62mm 30-R Mag: Increased range boost from 5% to 20%.
MG42
- Increased ADS time from 350ms to 380ms.
Type 19
- Agile Stock: Reduced strafe boost from 30% to 20%.
LW3-Tundra
- Airborne Elastic Wrap: Reduced flinch reduction from 35% to 20%.
QXR
- Enhanced Bolt: Removed BSA penalty.
AGR 556
- Reduced reload time.
Switchblade X9
- Extended Light Barrel: Increased range boost from 15% to 25%.
- Extended Mag: Removed STF penalty.
Hades
- Damage profile changed from 29 (32m) / 19 to 31 (16m) / 29 (32m) / 19.
- Increased chest multiplier to 1.1x.
- Rapid Fire Barrel: Reduces chest multiplier by 0.1x.
HG40
- Range profile increased from 15m / 20m / 25m to 15m / 25m / 35m.
- Multiplayer: BSA improved from 24(12) to 20(10).
ASM10
- Increased head multiplier from 1.2x to 1.5x.
M13 (Battle Royale)
- Damage profile improved from 24 / 19 / 18 to 24 / 20 / 19.
TEC-9 (Battle Royale)
- Reduced leg multiplier from 1.1x to 1.0x.
Bull Charge
- Charge requirement increased energy consumption on kill.
Napalm
- Cost decreased from 1020 to 950.
Gunship
- Cost decreased from 1900 to 1800.
Storm Ball
- Duration increased from 12s to 14s.
Echo Grenade
- Radius increased from 9m to 11m.
Serpentine
- Damage reduction increased from 12% to 18%.
Season 10: 5th Anniversary
BP50 (Battle Royale)
- Damage Decreased: 24-22-20 to 22-20-17.
- Leg Multiplier Decreased: 1 to 0.9x.
Type 63 (Battle Royale)
- Reduced camera shake while firing in ADS mode.
LAG 53
- XRK Marksman Barrel: Movement speed debuff reduced: -8% to -4%.
- 30-Round Mag: Movement speed debuff reduced: -6% to -3%.
ISO
- FSS Nightshade barrel: Damage range buff increased: +10% to +30%.
- FSS Nightshade barrel: Horizontal recoil control buff increased: -6% to -9%.
- FSS Nightshade barrel: Bullet speed buff increased: +15% to +25%.
- Reload time reduced: 1.45s to 1.26s.
- Empty reload time reduced: 1.33s to 1.14s.
HS0405 (Multiplayer)
- Damage increased: 26-19-11 to 26-25-11.
- Damage range decreased: 6-11-14 to 6-10-14.
BY15
- Increased reload speed: 1.90s to 1.80s.
- 500gr Slug: Damage range buff increased: +15% to +30%.
Holger 26
- ADS Bullet Spread reduced: 20(11) to 20(8).
- Mag Capacity increased: 100 to 110.
Bruen MK9
- Lower Torso multiplier increased: 1 to 1.1x.
PKM
- ADS Bullet Spread reduced: 18(8) to 17(8).
UL736
- ADS Bullet Spread reduced: 21(10) to 21(8).
- ADS Movement Speed increased: 2.5m/s to 2.8m/s.
RPD
- Upper chest multiplier increased: 1 to 1.1x.
- ADS Bullet Spread reduced: 21(10) to 17(10).
Bull Charge
- Optimised controls and colision logic.
Shadow Blade
- Activation Energy reduced: 100 to 80.
Death Machine
- Damage reduction increased: 10% to 25%.
Misdirection Device
- Points gained from energy kills decreased: 225 to 125.
Flamenaut
- Maximum duration decreased: 180s to 40s.
- Activation score increased: 900 to 1000.
- Adjusted UI during continuous healing.
Molotov Cocktail
- Burning radius decreased: 3.5m to 3m.
Combat Axe
- Base equipment amount increased: 1 to 2.
All the SMGs (Multiplayer)
- Increased weapon switching speed (SMGs to Other Weapons).
- Reduced switch-to-fire delay after switching back to the weapon.
RUS-79U
- Reload time reduced: 1.76s to 1.44s.
- Empty reload time reduced: 1.68s to 1.26s.
Chicom
- Reload time reduced: 1.71s to 1.24s.
- Empty reload time reduced: 1.68s to 1.18s.
PDW-57
- Reload time reduced: 1.95s to 1.66s.
- Empty reload time reduced: 1.83s to 1.54s.
Razorback
- Reload time reduced: 1.43s to 1.34s.
- Empty reload time reduced: 1.43s to 1.26s.
HG-40
- Reload time reduced: 1.68s to 1.28s.
- Empty reload time reduced: 1.82s to 1.52s.
Pharo
- Reload time reduced: 1.84s to 1.47s.
- Empty reload time reduced: 1.89s to 1.54s.
Cordite
- Reload time reduced: 1.84s to 1.36s.
- Empty reload time reduced: 1.95s to 1.49s.
QQ9
- Reload time reduced: 1.38s to 1.18s.
- Empty reload time reduced: 1.62s to 1.34s.
PPSh-41
- Reload time reduced: 1.89s to 1.42s.
- Empty reload time reduced: 1.54s to 1.32s.
Season 9: Orbital Raiders
Type 25
- Changed the Sprint-to-Fire Time from 170ms to 140ms.
- Changed the Hit Flinch from 0.9 to 0.8.
Kilo 141
- OWC Marksman: Changed the Aiming Movement Speed from 2.41m/s to 2.69m/s.
Grau 5.56
- ZLR Drifter A-08: Changed the Fire Interval from 82ms to 77.1ms.
BP50
- .30 Russian Short 60 Round Drums: Changed the Bullet Speed from 855m/s to 765m/s.
- .30 Russian Short 60 Round Drums: Changed the Aiming Movement Speed from 3.4m/s to 2.98m/s.
LAG 53
- 13.0''OSW Para: Changed the Fire Interval from 150ms to 139.5ms.
- 13.0''OSW Para: Changed the Headshot Damage Multiplier from 1.5 to 2.3.
Pharo
- Increased recoil recovery speed, reduced recovery delay.
- Ranger Foregrip: Changed the Horizontal Recoil reduction from 3.7% to 16.0%.
GKS
- Damage Profile Changed from 33-32-24-19 to 34-32-25-19.
- Changed Aiming Time from 240ms to 220ms.
AGR 556
- Changed Aiming Time from 236ms to 216ms.
- Changed Damage profile from 25-21-17-15 to 25-23-19-17.
- 30 Round 5.56mm Mag: Removed damage bonus.
- 30 Round 5.56mm Mag: Changed headshot damage multiplier from 1.1 to 1.6.
- 30 Round 5.56mm Mag: Changed chest damage multiplier from 1.1 to 1.3.
- 30 Round 5.56mm Mag: Changed arm damage multiplier from 1.1 to 1.2.
- 30 Round 5.56mm Mag: Changed stomach damage multiplier from 1.1 to 1.2.
- 60 Round 5.56mm Mag: Removed damage bonus.
- 60 Round 5.56mm Mag: Changed headshot damage multiplier from 1.1 to 1.4.
- 60 Round 5.56mm Mag: Changed chest damage multiplier from 1.1 to 1.2.
- 60 Round 5.56mm Mag: Changed arm damage multiplier from 1.1 to 1.2.
- 60 Round 5.56mm Mag: Changed stomach damage multiplier from 1.1 to 1.2.
SKS
- Changed Upper Arm Damage Multiplier from 0.8 to 0.9.
- Changed Hit Flinch from 2 to 1.4.
MK2
- Changed Aiming time from 380ms to 330ms.
- Changed Hit Flinch from 2.4 to 1.6.
Machine Pistol
- Base Damage Range increased from 8-15 to 11-18.
D13 Sector
- Projectile Speed increased.
- Increased the number of bounces.
TAK-5
- Health Boost increased from 50 to 60.
Havoc
- Increased effective range.
- Increased effective radius from 90 degrees to 180 degrees.
- Increased points obtained.
- Disables scorestreaks using Havoc: Score increase from 25 to 50.
- Havoc asssits: Score increase from 10 to 30.
MQ-27 Dragonfire
- Decreased ammo capacity from 4 to 3.
- Decreased the duraction of the enemy reveal from 15 seconds to 10 seconds.
Cryo Bomb
- Effective radius increased from 5m to 6m.
Recon (Multiplayer)
- Increased the radius in which enemies are revealed from 9m to 12m.
Serpentine (Multiplayer)
- Increased the damage reduction percentage from 10% to 12%.
Refitter (Battle Royale)
- Slightly increased the bullet damage reduction.
Trap Master (Battle Royale)
- Slightly decreased Energy required for activation.