Patch Notes
Legend
- Buff
- Nerf
- Adjustment
Season 9: Orbital Raiders
Type 25
- Changed the Sprint-to-Fire Time from 170ms to 140ms.
- Changed the Hit Flinch from 0.9 to 0.8.
Kilo 141
- OWC Marksman: Changed the Aiming Movement Speed from 2.41m/s to 2.69m/s.
Grau 5.56
- ZLR Drifter A-08: Changed the Fire Interval from 82ms to 77.1ms.
BP50
- .30 Russian Short 60 Round Drums: Changed the Bullet Speed from 855m/s to 765m/s.
- .30 Russian Short 60 Round Drums: Changed the Aiming Movement Speed from 3.4m/s to 2.98m/s.
LAG 53
- 13.0''OSW Para: Changed the Fire Interval from 150ms to 139.5ms.
- 13.0''OSW Para: Changed the Headshot Damage Multiplier from 1.5 to 2.3.
Pharo
- Increased recoil recovery speed, reduced recovery delay.
- Ranger Foregrip: Changed the Horizontal Recoil reduction from 3.7% to 16.0%.
GKS
- Damage Profile Changed from 33-32-24-19 to 34-32-25-19.
- Changed Aiming Time from 240ms to 220ms.
AGR 556
- Changed Aiming Time from 236ms to 216ms.
- Changed Damage profile from 25-21-17-15 to 25-23-19-17.
- 30 Round 5.56mm Mag: Removed damage bonus.
- 30 Round 5.56mm Mag: Changed headshot damage multiplier from 1.1 to 1.6.
- 30 Round 5.56mm Mag: Changed chest damage multiplier from 1.1 to 1.3.
- 30 Round 5.56mm Mag: Changed arm damage multiplier from 1.1 to 1.2.
- 30 Round 5.56mm Mag: Changed stomach damage multiplier from 1.1 to 1.2.
- 60 Round 5.56mm Mag: Removed damage bonus.
- 60 Round 5.56mm Mag: Changed headshot damage multiplier from 1.1 to 1.4.
- 60 Round 5.56mm Mag: Changed chest damage multiplier from 1.1 to 1.2.
- 60 Round 5.56mm Mag: Changed arm damage multiplier from 1.1 to 1.2.
- 60 Round 5.56mm Mag: Changed stomach damage multiplier from 1.1 to 1.2.
SKS
- Changed Upper Arm Damage Multiplier from 0.8 to 0.9.
- Changed Hit Flinch from 2 to 1.4.
MK2
- Changed Aiming time from 380ms to 330ms.
- Changed Hit Flinch from 2.4 to 1.6.
Machine Pistol
- Base Damage Range increased from 8-15 to 11-18.
D13 Sector
- Projectile Speed increased.
- Increased the number of bounces.
TAK-5
- Health Boost increased from 50 to 60.
Havoc
- Increased effective range.
- Increased effective radius from 90 degrees to 180 degrees.
- Increased points obtained.
- Disables scorestreaks using Havoc: Score increase from 25 to 50.
- Havoc asssits: Score increase from 10 to 30.
MQ-27 Dragonfire
- Decreased ammo capacity from 4 to 3.
- Decreased the duraction of the enemy reveal from 15 seconds to 10 seconds.
Cryo Bomb
- Effective radius increased from 5m to 6m.
Recon (Multiplayer)
- Increased the radius in which enemies are revealed from 9m to 12m.
Serpentine (Multiplayer)
- Increased the damage reduction percentage from 10% to 12%.
Refitter (Battle Royale)
- Slightly increased the bullet damage reduction.
Trap Master (Battle Royale)
- Slightly decreased Energy required for activation.